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	<title>Rabbit Heart</title>
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	<link>http://rabbitheartgame.wordpress.com</link>
	<description>Just another WordPress.com weblog</description>
	<lastBuildDate>Sat, 18 Feb 2012 21:01:36 +0000</lastBuildDate>
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		<title>Rabbit Heart</title>
		<link>http://rabbitheartgame.wordpress.com</link>
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		<item>
		<title>Ululu &#8211; implementing a custom character animation into UDK</title>
		<link>http://rabbitheartgame.wordpress.com/2012/02/12/ululu-implementing-a-custom-character-animation-into-udk/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/02/12/ululu-implementing-a-custom-character-animation-into-udk/#comments</comments>
		<pubDate>Sun, 12 Feb 2012 10:24:54 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[Milestones]]></category>
		<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Tutorial Level]]></category>
		<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kingston-Upon-Hull]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Ululu]]></category>
		<category><![CDATA[3DMax]]></category>
		<category><![CDATA[Cave]]></category>
		<category><![CDATA[design decisions]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=252</guid>
		<description><![CDATA[Paul pulled this tutorial/methodology video together last weekend. It&#8217;s a real tribute to just what he brings to the project. It kinda makes me feel a little lame being a simple pencil-monkey. Regardless, if you want to know how to implement a custom rig into the UDK engine&#8230; Here&#8217;s an insight from someone who figured [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=252&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Paul pulled this tutorial/methodology video together last weekend.</p>
<p>It&#8217;s a real tribute to just what he brings to the project. It kinda makes me feel a little lame being a simple pencil-monkey.</p>
<p>Regardless, if you want to know how to implement a custom rig into the UDK engine&#8230; Here&#8217;s an insight from someone who figured it out for themselves.</p>
<p>Over to you Paul&#8230;</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/02/12/ululu-implementing-a-custom-character-animation-into-udk/"><img src="http://img.youtube.com/vi/8jj9IAaWdf4/2.jpg" alt="" /></a></span>
<p>&#8230;</p>
<p>This is the first major update for Rabbit Heart, an educational game project.</p>
<p>In this video I discuss how I have implemented a custom game type, added a custom character with custom animations through the use of the CAT rigging system in 3DS Max and talk about some small level updates.</p>
<p>I also address the issues of how to set up a custom game class and how to export the character and animations through the .FBX extension.</p>
<p>Rabbit Heart Game Project http://rabbitheartgame.wordpr…</p>
<p>fritzstudio&#8217;s channel for the CAT rigging tutorials http://www.youtube.com/user/…</p>
<p>Blender http://www.blender.org/</p>
<p>3DS Max http://www.autodesk.co.uk/ads…</p>
<p>&#8230;</p>
<p>NB: we will be adding a more in depth transcript with links to useful sites and definitions etc when we get chance&#8230;</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/rabbitheartgame.wordpress.com/252/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/rabbitheartgame.wordpress.com/252/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/rabbitheartgame.wordpress.com/252/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/rabbitheartgame.wordpress.com/252/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/rabbitheartgame.wordpress.com/252/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/rabbitheartgame.wordpress.com/252/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/rabbitheartgame.wordpress.com/252/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/rabbitheartgame.wordpress.com/252/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=252&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">salamanderjack</media:title>
		</media:content>
	</item>
		<item>
		<title>The Kirby Machines &#8211; &#8230;the next step.</title>
		<link>http://rabbitheartgame.wordpress.com/2012/02/10/the-kirby-machines-the-next-step/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/02/10/the-kirby-machines-the-next-step/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 17:07:28 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Tutorial Level]]></category>
		<category><![CDATA[3DMax]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Cave]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Kingston-Upon-Hull]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=242</guid>
		<description><![CDATA[Paul, as ever has been working on building models ready to import into UDK&#8230; the other day he emailed me these. The large machines that bracket the stage where Ululu discivers the Rabbit Exo-suits for the first time (see my concept art and SketchUp models here) Here you can see Paul adding basic materials and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=242&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Paul, as ever has been working on building models ready to import into UDK&#8230; the other day he emailed me these.</p>
<p>The large machines that bracket the stage where Ululu discivers the Rabbit Exo-suits for the first time (see my concept art and SketchUp models <a title="Original Concept Art for Cave Elements" href="http://rabbitheartgame.wordpress.com/2011/09/15/the-cave-002-development-of-the-interiors/">here</a>)</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/kirby004.png"><img class="aligncenter size-full wp-image-243" title="Kirby004" src="http://rabbitheartgame.files.wordpress.com/2012/02/kirby004.png?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
<p style="text-align:center;"><a href="http://rabbitheartgame.files.wordpress.com/2012/02/kirby004-1.png"><img class="aligncenter size-full wp-image-244" title="Kirby004.1" src="http://rabbitheartgame.files.wordpress.com/2012/02/kirby004-1.png?w=450&#038;h=253" alt="" width="450" height="253" /></a><em>Here you can see Paul adding basic materials and colours to the &#8220;grey modelling&#8221;&#8230;</em></p>
<p style="text-align:center;">&#8230;</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/kirby005-1.png"><img class="aligncenter size-full wp-image-245" title="Kirby005.1" src="http://rabbitheartgame.files.wordpress.com/2012/02/kirby005-1.png?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/kirby003-1-1.png"><img class="aligncenter size-full wp-image-246" title="Kirby003.1-1" src="http://rabbitheartgame.files.wordpress.com/2012/02/kirby003-1-1.png?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/kirby001-1.png"><img class="aligncenter size-full wp-image-247" title="Kirby001.1" src="http://rabbitheartgame.files.wordpress.com/2012/02/kirby001-1.png?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/kirby002-1.png"><img class="aligncenter size-full wp-image-248" title="Kirby002.1" src="http://rabbitheartgame.files.wordpress.com/2012/02/kirby002-1.png?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
<p>GS</p>
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			<media:title type="html">salamanderjack</media:title>
		</media:content>

		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/kirby004.png" medium="image">
			<media:title type="html">Kirby004</media:title>
		</media:content>

		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/kirby004-1.png" medium="image">
			<media:title type="html">Kirby004.1</media:title>
		</media:content>

		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/kirby005-1.png" medium="image">
			<media:title type="html">Kirby005.1</media:title>
		</media:content>

		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/kirby003-1-1.png" medium="image">
			<media:title type="html">Kirby003.1-1</media:title>
		</media:content>

		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/kirby001-1.png" medium="image">
			<media:title type="html">Kirby001.1</media:title>
		</media:content>

		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/kirby002-1.png" medium="image">
			<media:title type="html">Kirby002.1</media:title>
		</media:content>
	</item>
		<item>
		<title>The Heart of the Rabbit&#8230;</title>
		<link>http://rabbitheartgame.wordpress.com/2012/02/09/the-heart-of-the-rabbit/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/02/09/the-heart-of-the-rabbit/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 20:51:51 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Development Sketches]]></category>
		<category><![CDATA[Game Art]]></category>
		<category><![CDATA[The Robot Rabbit/ExoSuit]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kingston-Upon-Hull]]></category>
		<category><![CDATA[Rabbit Heart]]></category>
		<category><![CDATA[Robot Rabbit]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=238</guid>
		<description><![CDATA[Just for Paul&#8230; I am working on it, honest.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=238&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Just for Paul&#8230; I am working on it, honest.</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/the-rabbits-heart1.jpg"><img class="aligncenter size-full wp-image-240" title="The Rabbits Heart" src="http://rabbitheartgame.files.wordpress.com/2012/02/the-rabbits-heart1.jpg?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
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			<media:title type="html">salamanderjack</media:title>
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		<media:content url="http://rabbitheartgame.files.wordpress.com/2012/02/the-rabbits-heart1.jpg" medium="image">
			<media:title type="html">The Rabbits Heart</media:title>
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	</item>
		<item>
		<title>Concept Art &#8211; &#8220;Ululu enters the cave&#8230;&#8221;</title>
		<link>http://rabbitheartgame.wordpress.com/2012/02/02/concept-art-ululu-enters-the-cave/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/02/02/concept-art-ululu-enters-the-cave/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 20:12:08 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Game Art]]></category>
		<category><![CDATA[Ululu]]></category>
		<category><![CDATA[Cave]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[design decisions]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kingston-Upon-Hull]]></category>
		<category><![CDATA[PhotoShop]]></category>
		<category><![CDATA[Rabbit Heart]]></category>
		<category><![CDATA[Tutorial Level]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=232</guid>
		<description><![CDATA[Concept Storyboards&#8230; the entrance to the main cave area of the introductory Tutorial Level&#8230; From outside the cave entrance&#8230; to stepping down into the vast space filled with experiments and machinery of two strange cultures&#8230; one military, one vast and ancient&#8230; Finally as you walk you trigger various power cells, springing machinery into life&#8230; the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=232&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Concept Storyboards&#8230; the entrance to the main cave area of the introductory Tutorial Level&#8230;</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/cave-door1.jpg"><img class="aligncenter size-full wp-image-233" title="cave-door1" src="http://rabbitheartgame.files.wordpress.com/2012/02/cave-door1.jpg?w=450&#038;h=243" alt="" width="450" height="243" /></a></p>
<p>From outside the cave entrance&#8230; to stepping down into the vast space filled with experiments and machinery of two strange cultures&#8230; one military, one vast and ancient&#8230;</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/cave_door_interior.jpg"><img class="aligncenter size-full wp-image-234" title="Cave_Door_Interior" src="http://rabbitheartgame.files.wordpress.com/2012/02/cave_door_interior.jpg?w=450&#038;h=253" alt="" width="450" height="253" /></a></p>
<p>Finally as you walk you trigger various power cells, springing machinery into life&#8230; the light of day&#8230;</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/02/crane-rabbit-final.jpg"><img class="aligncenter size-full wp-image-235" title="crane rabbit Final" src="http://rabbitheartgame.files.wordpress.com/2012/02/crane-rabbit-final.jpg?w=450&#038;h=205" alt="" width="450" height="205" /></a></p>
<p>&#8230;seems very distant now&#8230;</p>
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			<media:title type="html">salamanderjack</media:title>
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		<title>Looking at early Models of &#8220;The Cave&#8221; &#8211; part of the Tutorial Level</title>
		<link>http://rabbitheartgame.wordpress.com/2012/01/24/looking-at-early-models-of-the-cave-part-of-the-tutorial-level/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/01/24/looking-at-early-models-of-the-cave-part-of-the-tutorial-level/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 10:43:21 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[3DMax]]></category>
		<category><![CDATA[Cave]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[design decisions]]></category>
		<category><![CDATA[PhotoShop]]></category>
		<category><![CDATA[Textures]]></category>
		<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[Tutorial Level]]></category>
		<category><![CDATA[UV map]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=225</guid>
		<description><![CDATA[Gareth - &#8220;Paul&#8216;s been off working on stuff again&#8230;&#8221; &#8220;He get&#8217;s antsy while waiting for me to produce more designs, which in turn makes him uber-productive. So he tweets me and says&#8230; Paul - &#8216;New vid up for Rabbit check it out (See Youtube video below) its the cave area. &#8216; Gareth - &#8220;&#8230;and its awesome. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=225&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>Gareth -</strong> &#8220;<a href="https://twitter.com/#!/PaulStarkey">Paul</a>&#8216;s been off working on stuff again&#8230;&#8221;</p>
<p>&#8220;He get&#8217;s antsy while waiting for me to produce more designs, which in turn makes <em>him</em> uber-productive.</p>
<p>So he <a href="https://twitter.com/#!/RabbitHeartGame">tweets</a> me and says&#8230;</p>
<p><strong>Paul -</strong> &#8216;New vid up for Rabbit check it out <a title="http://www.youtube.com/watch?v=Z-CkIeIRgJk" href="http://t.co/zSZKCXrc" rel="nofollow" target="_blank">(See Youtube video below)</a> its the cave area. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> &#8216;</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/24/looking-at-early-models-of-the-cave-part-of-the-tutorial-level/"><img src="http://img.youtube.com/vi/Z-CkIeIRgJk/2.jpg" alt="" /></a></span>
<p><strong>Gareth -</strong> &#8220;&#8230;and its <strong>awesome</strong>. A real sense of scale.</p>
<p>I love how big that <a title="The Baalbec Gate" href="http://www.google.co.uk/search?q=david+roberts&amp;hl=en&amp;safe=active&amp;client=firefox-a&amp;hs=3sI&amp;rls=org.mozilla:en-US:official&amp;prmd=imvnsob&amp;source=lnms&amp;tbm=isch&amp;ei=jnYeT8CaCYegOr3rzaQO&amp;sa=X&amp;oi=mode_link&amp;ct=mode&amp;cd=2&amp;ved=0CCAQ_AUoAQ&amp;biw=1920&amp;bih=903#hl=en&amp;safe=active&amp;client=firefox-a&amp;hs=7Yd&amp;rls=org.mozilla:en-US%3Aofficial&amp;tbm=isch&amp;sa=1&amp;q=david+roberts+baalbec&amp;oq=david+roberts+baalbec&amp;aq=f&amp;aqi=&amp;aql=&amp;gs_sm=e&amp;gs_upl=43691l45445l0l45669l7l7l0l3l0l0l855l2110l5-2.1l3l0&amp;bav=on.2,or.r_gc.r_pw.,cf.osb&amp;fp=bb0e7807722be98e&amp;biw=1920&amp;bih=903">David Roberts</a> influenced door looks&#8230; Paul wants it even bigger. Big enough for the <strong>rabbit warrior suits</strong> to emerge from.</p>
<p>The steps with the <strong>human scale</strong> steps in the middle and the larger <strong>Robot</strong> steps either side was his idea&#8230; which is great. I&#8217;m looking forward to walking <strong>Ululu</strong> into the doorway and hearing the machinery kick into gear <strong>Tha-thunk!! Whine</strong>&#8230; and then the phosphorous light-tubes buzz into life, with some of them fizzing and flickering beneath the layers of dust&#8230;</p>
<p>It&#8217;s gonna look great.&#8221;</p>
<p>You can hear us talking more about the <strong>environment</strong> <strong>design</strong> below.</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/24/looking-at-early-models-of-the-cave-part-of-the-tutorial-level/"><img src="http://img.youtube.com/vi/3IVevufWKJo/2.jpg" alt="" /></a></span>
<p style="text-align:center;"><a href="http://rabbitheartgame.files.wordpress.com/2012/01/imag3742.jpg"><img class="aligncenter size-full wp-image-226" title="IMAG3742" src="http://rabbitheartgame.files.wordpress.com/2012/01/imag3742.jpg?w=450&#038;h=269" alt="" width="450" height="269" /></a><em>Paul <strong>UV Unwrapping</strong> the Cave section discussed in the videos here, ready for Gareth to <strong>Texture</strong> in <strong>Photoshop</strong>.</em></p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/24/looking-at-early-models-of-the-cave-part-of-the-tutorial-level/"><img src="http://img.youtube.com/vi/mr3oYbNw98A/2.jpg" alt="" /></a></span>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/01/cave-door1.jpg"><img class="aligncenter size-full wp-image-230" title="Cave door" src="http://rabbitheartgame.files.wordpress.com/2012/01/cave-door1.jpg?w=450&#038;h=253" alt="" width="450" height="253" /></a><em>A quick screen shot in blender by Paul of the Doorway model, quickly Photoshop&#8217;d by Gareth to show Ululu walking up to the cave&#8230;<br />
</em></p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/24/looking-at-early-models-of-the-cave-part-of-the-tutorial-level/"><img src="http://img.youtube.com/vi/DJdPmPmsj1A/2.jpg" alt="" /></a></span>
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			<media:title type="html">salamanderjack</media:title>
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			<media:title type="html">IMAG3742</media:title>
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			<media:title type="html">Cave door</media:title>
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		<title>Getting Ululu into the Game Engine&#8230;</title>
		<link>http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 12:48:32 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Development Sketches]]></category>
		<category><![CDATA[Ululu]]></category>
		<category><![CDATA[3DMax]]></category>
		<category><![CDATA[Flying Ships]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Ponytails]]></category>
		<category><![CDATA[Rabbit Heart]]></category>
		<category><![CDATA[sketches]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=221</guid>
		<description><![CDATA[Okay&#8230; so testing with Ululu and her animations continues. I&#8217;m going to let Paul discuss some of the issues surrounding the importing of custom characters into the engine; probably as an addendum to this post at a later date (see bottom of post). But for the time being here are some of videos of Ululu [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=221&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Okay&#8230; so testing with Ululu and her animations continues.</p>
<p>I&#8217;m going to let Paul discuss some of the issues surrounding the importing of custom characters into the engine; probably as an addendum to this post at a later date (see bottom of post).</p>
<p>But for the time being here are some of videos of Ululu being animated before import into the UDK engine&#8230;</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/"><img src="http://img.youtube.com/vi/E1sSCYBbjpI/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/"><img src="http://img.youtube.com/vi/qzbBh5KZvzg/2.jpg" alt="" /></a></span>
<p>&#8230;and finally, running around in the engine.</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/"><img src="http://img.youtube.com/vi/OVe4SYw9xxk/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/"><img src="http://img.youtube.com/vi/yNQa42n7OVE/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2012/01/12/getting-ululu-into-the-game-engine/"><img src="http://img.youtube.com/vi/EPB-mphQAso/2.jpg" alt="" /></a></span>
<p>Next time&#8230; we should be seeing her with her toy laser&#8230;</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2012/01/laser-gun-001x.jpg"><img class="aligncenter size-full wp-image-222" title="Laser Gun 001x" src="http://rabbitheartgame.files.wordpress.com/2012/01/laser-gun-001x.jpg?w=450&#038;h=484" alt="" width="450" height="484" /></a></p>
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		<title>One outcome of all this work&#8230; The Book</title>
		<link>http://rabbitheartgame.wordpress.com/2012/01/05/one-outcome-of-all-this-work-the-book/</link>
		<comments>http://rabbitheartgame.wordpress.com/2012/01/05/one-outcome-of-all-this-work-the-book/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 13:01:53 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Some Thoughts...]]></category>
		<category><![CDATA[The Tale of Rabbit Heart]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kingston-Upon-Hull]]></category>
		<category><![CDATA[Rabbit Heart]]></category>
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=217</guid>
		<description><![CDATA[One outcome of all this, as mentioned in the header at the top of this blog, is a book; tentatively called &#8211; The Tale of Rabbit Heart. Rabbit Heart is an Educational Project, of that there is no doubt. It is how it began&#8230; in a sketchbook (Gareth&#8217;s), with some very simple Game Concepts to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=217&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>One outcome of all this, as mentioned in the header at the top of this blog, is a book; tentatively called &#8211; <em><strong>The Tale of Rabbit Heart.</strong></em></p>
<p>Rabbit Heart is an <em><strong>Educational Project</strong></em>, of that there is no doubt.</p>
<p>It is how it began&#8230; in a sketchbook (Gareth&#8217;s), with some very simple <strong>Game Concepts</strong> to show 1st year degree students and BTEC yr 2 students looking to create Game oriented Portfolios.</p>
<p>&#8230;</p>
<p>Since then it has grown in scope, to encompass how to present your course work and project ides on your blog, a repository of the individual elements of game design, and as a quick reference tool for us in the classroom.</p>
<p>These (below) are just a couple of simple image showing how the book might work visually.</p>
<p style="text-align:center;"><a href="http://rabbitheartgame.files.wordpress.com/2012/01/tale-of-rabbitheart-page-sample-001b.jpg"><img class="aligncenter size-full wp-image-218" title="Tale Of RabbitHeart - Page Sample 001b" src="http://rabbitheartgame.files.wordpress.com/2012/01/tale-of-rabbitheart-page-sample-001b.jpg?w=450&#038;h=160" alt="" width="450" height="160" /></a><em>click to enlarge</em></p>
<p>The idea is to have a great looking <strong>&#8220;coffee table&#8221; style Concept Art book</strong> that utilises its slightly irregular widescreen format to incorporate side panels with additional information.</p>
<p>These panels would be divided into two types, easily identified through colour.</p>
<p>For example below you can see a burgundy panel on the left and green/grey panel on the right&#8230;</p>
<p style="text-align:center;"><a href="http://rabbitheartgame.files.wordpress.com/2012/01/tale-of-rabbitheart-page-sample-001a.jpg"><img class="aligncenter size-full wp-image-219" title="Tale Of RabbitHeart - Page Sample 001a" src="http://rabbitheartgame.files.wordpress.com/2012/01/tale-of-rabbitheart-page-sample-001a.jpg?w=450&#038;h=160" alt="" width="450" height="160" /></a><em>click to enlarge</em></p>
<p style="text-align:left;">These colour-coded panels would contain notes on &#8220;Games Design Projects for Games Tutors&#8221; and &#8220;How Can I Improve My Games Design Portfolio as a Games Student&#8221;.</p>
<p style="text-align:left;">Allowing tutors new to the area to develop course work and projects for their students, and allowing students to try additional portfolio and project enhancing exercises.</p>
<p style="text-align:left;">The book will ideally be supported with a disk containing the playable parts of the Game as well as videos and links to the blog etc.</p>
<p style="text-align:left;">We&#8217;ll upload more Design Sheets as we develop the project further, and we will be creating an InDesign project that contains page templates ready to start pulling the book together.</p>
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			<media:title type="html">salamanderjack</media:title>
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			<media:title type="html">Tale Of RabbitHeart - Page Sample 001b</media:title>
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		<title>Ululu&#8217;s got a brand new bag&#8230;</title>
		<link>http://rabbitheartgame.wordpress.com/2011/12/29/ululus-got-a-brand-new-bag/</link>
		<comments>http://rabbitheartgame.wordpress.com/2011/12/29/ululus-got-a-brand-new-bag/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 11:22:24 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[3D modelling]]></category>
		<category><![CDATA[Design Development]]></category>
		<category><![CDATA[Inventory]]></category>
		<category><![CDATA[Props & Objects]]></category>
		<category><![CDATA[3DMax]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[design decisions]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Ululu]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=207</guid>
		<description><![CDATA[Here&#8217;s a quick look at Ululu&#8217;s inventory holding mini-rucksack/bag that she drags around the world with her&#8230; That&#8217;s if you remember to pick it up at the start of the game&#8230; mean spirited designers that we are. We have been discussing the idea that she can only keep so much in it at a time, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=207&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a quick look at Ululu&#8217;s inventory holding mini-rucksack/bag that she drags around the world with her&#8230; That&#8217;s if you remember to pick it up at the start of the game&#8230; mean spirited designers that we are.</p>
<p>We have been discussing the idea that she can only keep so much in it at a time, meaning the inventory would be small maybe just a few items and something she could carry in her hand. This way at certain points in the game the player would have to make a decision on what to take and what to leave behind&#8230; though I have an idea for an easter egg or two that might help with this&#8230;</p>
<p>Anyway, here&#8217;s Paul showing off Ululu and her new Rucksack.</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2011/12/29/ululus-got-a-brand-new-bag/"><img src="http://img.youtube.com/vi/NRnD-rIt744/2.jpg" alt="" /></a></span>
<p>&#8230;and a screenshot.</p>
<p><a href="http://rabbitheartgame.files.wordpress.com/2011/12/ululuwithbag.jpg"><img src="http://rabbitheartgame.files.wordpress.com/2011/12/ululuwithbag.jpg?w=450&#038;h=253" alt="" title="UluluWithBag" width="450" height="253" class="aligncenter size-full wp-image-212" /></a></p>
<p>Plus a speed modelling video by Paul showing his process.</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2011/12/29/ululus-got-a-brand-new-bag/"><img src="http://img.youtube.com/vi/VYHk9EE1ZCg/2.jpg" alt="" /></a></span>
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			<media:title type="html">salamanderjack</media:title>
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		<title>Animating Ululu -p Pt 3 &#8211; A Quick 3DMax Tutorial (plus some thoughts on Running &amp; Walking)</title>
		<link>http://rabbitheartgame.wordpress.com/2011/12/21/animating-ululu-p-pt-3-a-quick-3dmax-tutorial-plus-some-thoughts-on-running-walking/</link>
		<comments>http://rabbitheartgame.wordpress.com/2011/12/21/animating-ululu-p-pt-3-a-quick-3dmax-tutorial-plus-some-thoughts-on-running-walking/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 10:57:52 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Some Thoughts...]]></category>
		<category><![CDATA[Ululu]]></category>
		<category><![CDATA[3DMax]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=203</guid>
		<description><![CDATA[Gareth &#8211; I&#8217;m not a technical person, I don&#8217;t own a TV, my drawing board sits at the centre of my living room. I have animated in Max, just not for a very, very long time&#8230; so the idea of animating Ululu has me quaking in my boots&#8230; Paul has kindly offered to help me [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=203&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Gareth &#8211; I&#8217;m not a technical person, I don&#8217;t own a TV, my drawing board sits at the centre of my living room. I have animated in Max, just not for a very, very long time&#8230; so the idea of animating Ululu has me quaking in my boots&#8230;</p>
<p>Paul has kindly offered to help me with this:</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2011/12/21/animating-ululu-p-pt-3-a-quick-3dmax-tutorial-plus-some-thoughts-on-running-walking/"><img src="http://img.youtube.com/vi/-3cjeEHkGSo/2.jpg" alt="" /></a></span>
<p>&#8230;and so for me the best way might be to do it this way (who knows, I could change my mind).</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2011/12/21/animating-ululu-p-pt-3-a-quick-3dmax-tutorial-plus-some-thoughts-on-running-walking/"><img src="http://img.youtube.com/vi/G2bsaXDmTeU/2.jpg" alt="" /></a></span>
<p>&#8230;</p>
<p>Add to this some of the ideas we have been having about the way we can have some fun with this running and walking when we get around to animating it&#8230;</p>
<p>Here are some &#8220;animated&#8221; thoughts on Ululu&#8217;s walking and running&#8230;</p>
<span style="text-align:center; display: block;"><a href="http://rabbitheartgame.wordpress.com/2011/12/21/animating-ululu-p-pt-3-a-quick-3dmax-tutorial-plus-some-thoughts-on-running-walking/"><img src="http://img.youtube.com/vi/H97cUKil9-A/2.jpg" alt="" /></a></span>
<p>..and with that&#8230; maybe its time to get back to designing that Exo-suit.</p>
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			<media:title type="html">salamanderjack</media:title>
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		<title>Platform 2012 &#8211; Rabbit Heart on the Road</title>
		<link>http://rabbitheartgame.wordpress.com/2011/12/20/platform-2012-rabbit-heart-on-the-road/</link>
		<comments>http://rabbitheartgame.wordpress.com/2011/12/20/platform-2012-rabbit-heart-on-the-road/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 14:59:43 +0000</pubDate>
		<dc:creator>salamanderjack</dc:creator>
				<category><![CDATA[Rabbit Heart on the Road]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Kingston-Upon-Hull]]></category>
		<category><![CDATA[Rabbit Heart]]></category>

		<guid isPermaLink="false">http://rabbitheartgame.wordpress.com/?p=194</guid>
		<description><![CDATA[Platform 2012, Hull&#8217;s Gaming and Game Education Expo is going to be here once again and pretty soon&#8230; more gaming fun, more crazy cos&#8217;play, and two days this time&#8230; Best we get ourselves in gear so we have some fun stuff to show&#8230; &#8230;that&#8217;s right, look who&#8217;s talking at the event. http://www.platformexpos.com/events/platform-2012/speakers/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rabbitheartgame.wordpress.com&amp;blog=12350779&amp;post=194&amp;subd=rabbitheartgame&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Platform 2012, Hull&#8217;s Gaming and Game Education Expo is going to be here once again and pretty soon&#8230; more gaming fun, more crazy cos&#8217;play, and two days this time&#8230;</p>
<p>Best we get ourselves in gear so we have some fun stuff to show&#8230;</p>
<p>&#8230;that&#8217;s right, look who&#8217;s talking at the event.</p>
<p><a title="Platform 2012 Speakers roster..." href="http://www.platformexpos.com/events/platform-2012/speakers/">http://www.platformexpos.com/events/platform-2012/speakers/</a></p>
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